This is recommended to be used for example when you use Neon in the viewport. View capture delay (s)ĭetermines how many seconds Bongo will wait before capturing the view. When this is set to Viewport Display, Bongo will output frames using the current display mode of the selected viewport in the input section. Target Rendererĭetermines which installed renderer will be used to produce the output. OutputĬontrols which viewport you render, the resolution and the length of your animation. Viewport To RenderĬontrols which viewport will be rendered. If you have set your animation up so that the positions of objects are the same at the start and end, use this option to ensure that two identical frames are not output causing a glitch when the animation is displayed looping. The start and stop ticks are the same as the animation limits and are represented on the timeline by animation limits markers. In the Bongo Render Animation dialog box, under input you can set the start and the stop position and set the Viewport you want to render.Ĭontrols the range of ticks included in the output animation from the timeline. This guide builds on concepts in the Keyframes and Editor guide.įrom the Bongo menu or toolbar, choose Render Animation and the Bongo Render Animation dialog box appears.
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